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Community 

 
CDNLive Techtorials: Everything you wanted to know about Virtuoso
By Steven Lewis on September 05, 2008
Hey folks, if you are coming to the CDNLive conference, we have a lot of great "techtorials" happening on Monday, September 8 . This will be a great opportunity to meet with our technical experts on different tools/solutions. The classes are... Read more »
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See you at CDNLive San Jose next week
By Joseph Hupcey III on September 04, 2008
FYI, Mike Stellfox and I will be at CDNLive San Jose next week. In addition to reporting on some the papers in the verification tracks, I will have my SLR kit with me to experiment with photo blogging. (Thus, if you are coming to the show prepare yourself... Read more »
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Chip Level Verification with Processors
By Jason Andrews on September 04, 2008
Today, I will discuss some alternatives for chip-level verification with designs that have microprocessors in them. Since I started at Axis Systems back in 2001, the number of designs with processors has steadily gone from a few, to some, to most, to... Read more »
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Effectively communicating Low-Power and Power-Efficient Design knowledge
By Neil Hand on September 03, 2008
For those of you interested in the Power space I recently had an article published on the Power Management DesignLine Europe website that talks about the challenges of capturing and communicating expertise and best practices throughout an organization... Read more »
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Tip of the Week: When should I use the pss/qpss Harmonic Balance vs. Shooting Newton Engine?
By Tawna Wilsey on September 03, 2008
Shooting Newton (shooting) and harmonic balance (HB) are complementary technologies and used for circuits that exhibit different behaviors. The shooting Newton algorithm uses an adaptive time step control, which is particularly effective for sharp transitions... Read more »
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Demo: Interactive Floorplanning in SoC-Encounter
By Robert Dwyer on September 02, 2008
In this demonstration, we'll show how to perform the following actions: Resize a hierarchical instance while maintaining its area Create a rectilinear cut in a hierarchical instance Convert all guides to fences Question of the Day: Did you learn anything... Read more »
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